Browsing category “projects”
These are projects that I have worked on, most of them at the Interactive Institute
April 23rd, 2008

A tool for exploring extrasensory perception
Interactive installation by Ulrika Sparre (2007). Produced at the Interactive Institute with Sparre as Artist in Residence. Programming and interface design by Fredrik Bridell.
Mental Radio contains an archive of drawings. The viewer is invited to…
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Posted in projects | Tagged with clairvoyance, ESP, installation, interactive, pd, processing.org, software, wacom
January 11th, 2008
You need to a flashplayer enabled browser to view this YouTube video
David Kjelkerud posted this video from the Man Machine 2 exhibition, now showing at the National Museum of Science and Technology (Tekniska Museet) in Stockholm. Enjoy.
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Posted in projects | Tagged with man machine, video
December 19th, 2007

A beating heart in a jar
Kinetic sculpture produced at the Interactive Institute for the exhibition Man Machine 2 at the National Museum of Science and Technology (Tekniska Museet) in Stockholm. By artist Cristian Partos, Fredrik Bridell and Henrik Berggren.…
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Posted in projects | Tagged with art, heart, installation, man machine
November 29th, 2007

All you see is light
Interactive art piece with Arijana Kajfes at Interactive Institute (2004)
Monochromeye is part of a larger art driven project, occular witness, in which the artist Arijana Kajfes has been investigating properties of light as an artistic material and…
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Posted in projects | Tagged with art, goggles, monochromeye, occular witness, perception, wearable
November 29th, 2007

An interaction engine for hybrid realities
Interaction engine for multiuser interactive environments. Developed at the Interactive Institute 2003-2004.
The Multiuser Interactive Environment Language (MIEL) is an interaction engine developed at the Interactive Institute. I was part of the development theme (together with…
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Posted in projects | Tagged with interaction engine, MIEL, mixed reality, ubicomp
November 29th, 2007

A paranoid web spider searching for the devil on the Internet.
Digital art piece produced at the Interactive Institute Smart Studio by Thomas Broomé, Fredrik Bridell and Olof Bendt. (2001)
Hellhunt contains a web spider, a computer program that goes to one…
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Posted in projects | Tagged with art, autonomous, computer vision, installation, pareidolia
November 29th, 2007

Sharing a room with artificial creatures
Responsive environment made with the Interactive Institute Smart Studio, servo, and Pablo Miranda (2002)
The Interactive Institute Smart studio developed this piece in collaboration with servo, a research and development collective in the field of experimental…
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Posted in projects | Tagged with a-life, art, installation, interactive environment, mixed reality
January 1st, 2007
Touching the Invisible was a touring exhibition featuring six of the Interactive Institute Smart Studio’s projects (Brainball, Brainbar, Hellhunt, Remote Home, Monochromeye and the Delay Mirror).
Here’s a video that somebody shot, edited and put online.
You need to a flashplayer enabled…
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Posted in projects | Tagged with projects, video
January 2nd, 2006

Catch virtual snow with your shadow
Interactive art piece by artist Sachiko Hayashi produced at the Interactive Institute in the context of the Man Machine exhibition (2005). Developed by Sachiko Hayashi, Fredrik Bridell and Olof Bendt.
In this piece, images of falling snow…
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Posted in projects | Tagged with art, computer vision, director, man machine, new media
January 1st, 2005

Interactive visitor environment (2003-2004).
Produced by the Interactive Institute.
When the steel factory in Avesta was moved to a new facility, the old factory was abandoned. The workers more or less dropped their tools and left. Ever since, the factory has been…
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Posted in projects | Tagged with avesta, installation, interactive environment, MIEL, mixed reality
January 1st, 2000

Compete in doing nothing
Interactive art piece conceived and produced by all members of the Interactive Institute Smart Studio (1999)
Brainball is a game where you win by relaxing. Two players, sitting on opposite sides of the table, are equipped with EEG…
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Posted in projects | Tagged with art, biofeedback, brainball, eeg, interactive, new media