Photo credit: Windell H. Oskay,
on creative engineering and new media art


November 29th, 2007

MIEL overview

An interaction engine for hybrid realities

Interaction engine for multiuser interactive environments. Developed at the Interactive Institute 2003-2004.

The Multiuser Interactive Environment Language (MIEL) is an interaction engine developed at the Interactive Institute. I was part of the development theme (together with Peter Lundén, Olof Bendt and William Sporrong) doing system design, coding, and testing. I am also currently one of about a handful of people who know how to express myself in the MIEL language.

The basic idea is that instead using conventional programming, you use an XML-based markup language to define how the interactive environment works. The system has been successfully used in two places, the Verket in Avesta and in China Before China, a permanent exhibition at the Museum of Far East Antiquities in Stockholm.

Read all about it in the MIEL White Paper and then contact me if you want to know more.