Photo credit: Windell H. Oskay,
on creative engineering and new media art

Touching the Invisible

January 1st, 2007

Touching the Invisible was a touring exhibition featuring six of the Interactive Institute Smart Studio’s projects (Brainball, Brainbar, Hellhunt, Remote Home, Monochromeye and the Delay Mirror).

Here’s a video that somebody shot, edited and put online.

You need to a flashplayer enabled…

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January 2nd, 2006


Catch virtual snow with your shadow

Interactive art piece by artist Sachiko Hayashi produced at the Interactive Institute in the context of the Man Machine exhibition (2005). Developed by Sachiko Hayashi, Fredrik Bridell and Olof Bendt.

In this piece, images of falling snow…

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Avesta Verket

January 1st, 2005


Interactive visitor environment (2003-2004).
Produced by the Interactive Institute.

When the steel factory in Avesta was moved to a new facility, the old factory was abandoned. The workers more or less dropped their tools and left. Ever since, the factory has been…

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January 1st, 2000


Compete in doing nothing

Interactive art piece conceived and produced by all members of the Interactive Institute Smart Studio (1999)

Brainball is a game where you win by relaxing. Two players, sitting on opposite sides of the table, are equipped with EEG…

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