Photo credit: Windell H. Oskay, www.evilmadscientist.com bridell.com
on creative engineering and new media art

Browsing posts tagged with “art”

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Inter Dis-Communication Machine (1993)

March 9th, 2009

Responsive wearable by Hachiya Kazuhiko (1993)

interdiscommunicationmachine1993

Two people put on these machines that let you swap your visual and auditory input with each other, so that you “can only see through the other person’s eyes”.

Photo: Kurokawa Mikio

>> artist’s home page

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Wooden Mirror (1999)

February 6th, 2008

Wooden MirrorResponsive installation by Daniel Rozin.

The “mirror” surface consists of 830 small wooden mirrors, each mounted on a servo motor. A camera is hooked up to a computer. The wooden blocks are used as a sort of large, mechanical pixels. They…

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node.stockholm

January 11th, 2008

Node Stockholm logo

Node.stockholm is a one-month festival of new media arts-related stuff. Read all about it at the site – nodestockholm.se

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A beating heart

December 19th, 2007

Gryphons

A beating heart in a jar

Kinetic sculpture produced at the Interactive Institute for the exhibition Man Machine 2 at the National Museum of Science and Technology (Tekniska Museet) in Stockholm. By artist Cristian Partos, Fredrik Bridell and Henrik Berggren.…

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Monochromeye

November 29th, 2007

Monochromeye

All you see is light

Interactive art piece with Arijana Kajfes at Interactive Institute (2004)

Monochromeye is part of a larger art driven project, occular witness, in which the artist Arijana Kajfes has been investigating properties of light as an artistic material and…

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Hellhunt

November 29th, 2007

Hellhunt

A paranoid web spider searching for the devil on the Internet.

Digital art piece produced at the Interactive Institute Smart Studio by Thomas Broomé, Fredrik Bridell and Olof Bendt. (2001)

Hellhunt contains a web spider, a computer program that goes to one…

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The Responsive Field

November 29th, 2007

The Responsive Field

Sharing a room with artificial creatures

Responsive environment made with the Interactive Institute Smart Studio, servo, and Pablo Miranda (2002)

The Interactive Institute Smart studio developed this piece in collaboration with servo, a research and development collective in the field of experimental…

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Flurry

January 2nd, 2006

Flurry

Catch virtual snow with your shadow

Interactive art piece by artist Sachiko Hayashi produced at the Interactive Institute in the context of the Man Machine exhibition (2005). Developed by Sachiko Hayashi, Fredrik Bridell and Olof Bendt.

In this piece, images of falling snow…

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Brainball

January 1st, 2000

Brainball

Compete in doing nothing

Interactive art piece conceived and produced by all members of the Interactive Institute Smart Studio (1999)

Brainball is a game where you win by relaxing. Two players, sitting on opposite sides of the table, are equipped with EEG…

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