Posts Tagged ‘interaction engine’

MIEL

Thursday, November 29th, 2007

MIEL overview

An interaction engine for hybrid realities

Interaction engine for multiuser interactive environments. Developed at the Interactive Institute 2003-2004.

The Multiuser Interactive Environment Language (MIEL) is an interaction engine developed at the Interactive Institute. I was part of the development theme (together with Peter Lundén, Olof Bendt and William Sporrong) doing system design, coding, and testing. I am also currently one of about a handful of people who know how to express myself in the MIEL language.

The basic idea is that instead using conventional programming, you use an XML-based markup language to define how the interactive environment works. The system has been successfully used in two places, the Verket in Avesta and in China Before China, a permanent exhibition at the Museum of Far East Antiquities in Stockholm.

Read all about it in the MIEL White Paper and then contact me if you want to know more.