Photo credit: Windell H. Oskay,
on creative engineering and new media art

Browsing posts tagged with “mixed reality”

Tags are just keywords, they have no further description.

self.detach (2008)

March 18th, 2008


Autonomous installation by Tim Horntrich and Jens Wunderling.

The piece self.detach – decomposing identities continuously scans whatever is being posted to Flickr. Images that are understood as being self-portraits (pictures tagged as “me”, “moi”, etc) will be extracted. They are then shredded into…

» Read more

Kick Ass Kung-Fu (2004)

March 1st, 2008

Interactive mixed reality game by Animaatiokone Industries.

Kick Ass Kung-Fu

Kick Ass Kung-Fu is a mixed reality fighting game. You perform your real martial-arts type moves in front of a camera. On screen you see both yourself and your virtual opponents. Fight!

I’m particularly impressed…

» Read more

The Legible City (1989-1991)

February 19th, 2008

The Legible City

Interactive installation by Jeffrey Shaw. In 1989-1991 he made three versions of three cities (Manhattan, Amsterdam, Karlsruhe)

In Legible City the visitor is seated on a stationary training bicycle in front of a 3d “city” comprised entirely of text. Using the…

» Read more


November 29th, 2007

MIEL overview

An interaction engine for hybrid realities

Interaction engine for multiuser interactive environments. Developed at the Interactive Institute 2003-2004.

The Multiuser Interactive Environment Language (MIEL) is an interaction engine developed at the Interactive Institute. I was part of the development theme (together with…

» Read more

The Responsive Field

November 29th, 2007

The Responsive Field

Sharing a room with artificial creatures

Responsive environment made with the Interactive Institute Smart Studio, servo, and Pablo Miranda (2002)

The Interactive Institute Smart studio developed this piece in collaboration with servo, a research and development collective in the field of experimental…

» Read more

Avesta Verket

January 1st, 2005


Interactive visitor environment (2003-2004).
Produced by the Interactive Institute.

When the steel factory in Avesta was moved to a new facility, the old factory was abandoned. The workers more or less dropped their tools and left. Ever since, the factory has been…

» Read more