Posts Tagged ‘openframeworks’

openFrameworks

Thursday, November 27th, 2008
http://www.vimeo.com/921725

OpenFrameworks is a cross-platform, open-source C++ library for creative coding. It seems to be really catching on in the new media field, and a lot of artists and hackers are now using it. Watch the video I posted here, “Made with openFrameworks” for some examples of how it has and can be used, and some interviews with some people using it.

Basically what openFrameworks (”oF” for short) does is to allow you to easily use graphics, audio and video (generating as well as playing from files) and using stuff like video tracking (using OpenCV) and audio inputs. It is also easy to extend it further using other C++ libraries or using inputs from e.g. an Arduino board.

It is a C++ library which really means you’ll have to know (or learn!) C++ to use it. For me, openFrameworks is what finally made me force myself to learn C++.

openFrameworks is free, really free, and you can get it by signing up at openframeworks.cc. Actually, you don’t have to sign up either, you can just go straight to openframeworks.cc/about - but you really should sign up to the list.

You will need a C++ IDE. You can use Code::Blocks to build your applications, whether you’re on Windows, Mac or Linux. It is free, too! Or you can use XCode (free, on a Mac) or Visual C++ (on Windows, comes in a free version called “Express”) if you prefer.

openFrameworks vs Processing

  • Processing is based on Java, openFrameworks is based on C++.
  • Processing is friendlier and easier to use. OpenFrameworks applications are faster.
  • Processing comes with its own IDE that you can code directly in, for openFrameworks you’ll need to install a separate C++ IDE. However, the Processing IDE is pretty crappy and you’re better off installing a proper Java IDE such as Eclipse if you want to do some real work.
  • Processing builds to desktop applications and web applets, openFrameworks only to desktop applications.
  • Both are cross-platform (Mac, Windows, Linux)
  • Both are free.
  • Both have an active community that share code and will help you on the forums.
  • Both require coding skills.

Recommendations: if you are a total programming newbie and want to try some stuff or to learn to program, I recommend you to start with Processing. If you just want to do some graphic stuff that you want to put online, Processing will do just fine (or consider using Flash). If you already know C++, consider going for openFrameworks. If you want or need really fast applications, you should know that Processing is no way near as fast as openFrameworks.

oF syjunta again

Friday, November 21st, 2008

The next OpenFrameworks Syjunta is scheduled for nov 26th 2008. This time the venue is Detroit on Roslagsgatan 21.

>> collectiveexperiments.com/ofsyjunta

>> detroitstockholm.com

oF Syjunta: oF Knitting Circle in Stockholm

Tuesday, October 21st, 2008

oF Syjunta

Stockholm has been blessed with its own openFrameworks Knitting Circle. If you’re wondering why I’m talking about a knitting circle at at new media blog, it’s because this is not really a knitting circle. The craft here is hacking, not knitting. The material is code and electronics, not textiles, and the tool is primarily openFrameworks, the C-based framwork for new media artists and other… well, creative engineers.

The first oF Syjunta is at Doberman in Münchenbryggeriet, Oct 30 2008.

>> openFrameworks for the tool (and openframeworks.cc/download for the download)

>> oF Syjunta for the event